

But as one of the stars of a Grand Theft Auto game, Trevor's the perfect fit.Trevor Phillips, the foul-mouthed, violent, psychotic, drug-fueled former bank robber turned gun runner is just one of three playable characters in Grand Theft Auto V.
GOODTASK VS TREVOR FULL
A world full of Trevors would be an awful place to exist, full of barbarism and random acts of sodomy. Anyone else is just the puppet of your morbid curiosity. So the next time you hire a hooker in a GTA game, then murder her post-coitus to get your money back, ask yourself: Does this make any sense? Would my character actually do this? As Trevor, the answer is yes. He has the brain of a child and the neural synapses of a drug fiend, so forgive him for some destructive temper tantrums, indecent exposure, or unsolicited proclamations of true love every once in a while. Trevor doesn't like bullies and phonies-and when he's not overcome by rage or high on methamphetamines, he really doesn't seem to like himself all that much either. Trevor's always boasting that he's the only honest person in a place like Vinewood, and in some ways, he's right-he'll never hide behind a façade or be afraid to speak his mind. Yes, he's constantly abusing the only people that care about him-but he's the product of a rough childhood that left him with severe abandonment issues and an inclination to distrust anyone he meets. Once you come to terms with that, you'll find that it's a lot easier to like Trevor.

He lives like his actions have no consequences, because this is a game, and they actually don't. Trevor's existence isn't a commentary on any group of people-he's just the first logical fit to the way people have been playing GTA games for the past decade. It's not that Rockstar thinks its audience is full of gnarly, deranged psychopaths-for satire on the gaming community, look no further than Michael's son Jimmy. It took 16 years and 12 primary entries in the series, but Rockstar has at last created a character that aligns with the player's modus operandi. Trevor does these things because he feels like it. Michael and Franklin steal cars and shoot cops as the regrettable means to a morally defensible end. So why would he slaughter local policemen when they pull up to the scene of a heist? Franklin wants a better life for himself, even if it's funded by crime-but he's constantly criticizing Lamar's affinity for glorified gang violence. Sure, Michael is in definite need of some anger management-but in his heart, he's a level-headed family man who's addicted to the thrill of thievery. You want to see how many Wanted stars you can rack up before you're finally shot down in a blaze of anarchic glory.Ĭompare him to Michael and Franklin. Then, perhaps after activating some GTA 5 cheats, you murder the first-response cops that show up. First, you shoot random civilians to gain some Wanted level. People have a pattern to how they've christened every entry in the GTA series: find a save point, then wreak utter havoc. You carjacked some poor schlub, then started doing 90mph on the sidewalk, mowing over civilians like weeds in a yard. Did you purchase a car, drive on the right side of the road, and yield to pedestrians? No.

Think about the way you play GTA-particularly the first time you ever laid hands on it. And yet, in creating Trevor, Rockstar has finally crafted a character who's in line with the spirit of the GTA franchise. He flies in the face of every Grand Theft Auto antihero that's come before him, what with his complete inability to control his hedonistic urges in the presence of criminal kingpins. Trevor's a modern-day Caligula, prone to violent outbursts in one moment and deviant sex acts in the next, oftentimes combining them into an extravaganza of obscene debauchery. What sane person could ever identify with Trevor Phillips? He's a balding, creepy-eyed goon, liable to ruin a stranger's life if he doesn't outright kill them on the spot.
